{"id":1103,"date":"2025-04-10T15:55:18","date_gmt":"2025-04-10T15:55:18","guid":{"rendered":"https:\/\/hexarionconquest.com\/content\/?page_id=1103"},"modified":"2025-04-15T13:50:52","modified_gmt":"2025-04-15T13:50:52","slug":"overview-hexarion-conquest","status":"publish","type":"page","link":"https:\/\/hexarionconquest.com\/content\/howtoplay\/overview-hexarion-conquest\/","title":{"rendered":"Overview: Hexarion Conquest"},"content":{"rendered":"\n<h1 class=\"wp-block-heading\"><strong>Hexarion Conquest \u2013 World &amp; Game Overview<\/strong><\/h1>\n\n\n\n<p><em>A Two-Player Tactical Fantasy Skirmish Game of Arcane Mastery<\/em><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Core Game Summary<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Players:<\/strong> 2<br><\/li>\n\n\n\n<li><strong>Genre:<\/strong> Tactical, collectible, strategic board game<br><\/li>\n\n\n\n<li><strong>Win Conditions:<\/strong><strong><br><\/strong>\n<ol class=\"wp-block-list\">\n<li>Reduce opponent\u2019s <strong>Home Base<\/strong> to 0 Core Energy (CE)<br><\/li>\n\n\n\n<li>Eliminate all opposing <strong>Hexmasters<\/strong> with none remaining to draw<br><\/li>\n<\/ol>\n<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Gameplay Overview<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Played on a <strong>19-hex circular board<\/strong><strong><br><\/strong><\/li>\n\n\n\n<li>Each player controls <strong>up to 3 Hexmasters<\/strong> at once<br><\/li>\n\n\n\n<li>1 Hexmaster may <strong>move and act<\/strong> on their player\u2019s turn but only 1 Hexmaster per turn<br><\/li>\n\n\n\n<li>Players draw and attach <strong>Glyphexes<\/strong>, rotating them to reveal powerful abilities<br><\/li>\n\n\n\n<li><strong>Core Energy (CE)<\/strong> is spent to upgrade, revive, and fuel abilities<br><\/li>\n\n\n\n<li><strong>Strategic locations<\/strong> on the board include:<br>\n<ul class=\"wp-block-list\">\n<li><strong>Resonance Hex<\/strong> (center \u2014 potent CE interactions)<br><\/li>\n\n\n\n<li><strong>Sanctums<\/strong> (placed by each player \u2014 revival points)<br><\/li>\n\n\n\n<li><strong>Home Base<\/strong> (tracks CE; cannot be entered or attacked directly until late-stage abilities allow)<br><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Hexmasters<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Units on the board<\/strong> \u2014 champions bound to the player&#8217;s will<br><\/li>\n\n\n\n<li>Each has:<br>\n<ul class=\"wp-block-list\">\n<li><strong>1 HP<\/strong><strong><br><\/strong><\/li>\n\n\n\n<li>A <strong>class-specific Core Edict<\/strong><strong><br><\/strong><\/li>\n\n\n\n<li>Can be upgraded with a <strong>Glyphex<\/strong><strong><br><\/strong><\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Class Edicts can be selected on Attuned Hexmasters by rotating the Focalis to point the Class Edict at the target.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Classes &amp; Core Abilities<\/strong><\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Class<\/strong><\/td><td><strong>Core Ability<\/strong><\/td><td><strong>Edict Symbol<\/strong><\/td><td><strong>Role<\/strong><\/td><\/tr><tr><td>Warrior<\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/hold-the-line\/https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/hold-the-line\/\">Hold the Line<\/a><\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/hold-the-line\/\"><img loading=\"lazy\" decoding=\"async\" width=\"75\" height=\"75\" class=\"wp-image-1154\" style=\"width: 75px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Hold-the-Line-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Hold-the-Line-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Hold-the-Line-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Hold-the-Line-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Hold-the-Line-Final-768x768.png 768w\" sizes=\"auto, (max-width: 75px) 100vw, 75px\" \/><\/a><\/td><td>Frontline tanking, denial<\/td><\/tr><tr><td>Archer<\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/long-shot\/\">Long Shot<\/a><\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/long-shot\/\"><img loading=\"lazy\" decoding=\"async\" width=\"66\" height=\"66\" class=\"wp-image-1149\" style=\"width: 66px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Long-Shot-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Long-Shot-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Long-Shot-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Long-Shot-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Long-Shot-Final-768x768.png 768w\" sizes=\"auto, (max-width: 66px) 100vw, 66px\" \/><\/a><\/td><td>Ranged strike, chip pressure<\/td><\/tr><tr><td>Rogue<\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/slipstrike\/\">Slipstrike<\/a><\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/slipstrike\/\"><img loading=\"lazy\" decoding=\"async\" width=\"75\" height=\"75\" class=\"wp-image-1153\" style=\"width: 75px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Slipstrike-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Slipstrike-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Slipstrike-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Slipstrike-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Slipstrike-Final-768x768.png 768w\" sizes=\"auto, (max-width: 75px) 100vw, 75px\" \/><\/a><\/td><td>Flanking, repositioning attacks<\/td><\/tr><tr><td>Druid<\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/rootstep\/\">Rootstep<\/a><\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/rootstep\/\"><img loading=\"lazy\" decoding=\"async\" width=\"75\" height=\"75\" class=\"wp-image-1151\" style=\"width: 75px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final-768x768.png 768w\" sizes=\"auto, (max-width: 75px) 100vw, 75px\" \/><\/a><\/td><td>Terrain traps, control<\/td><\/tr><tr><td>Mage<\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/arcshock\/\">Arcshock<\/a><\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/arcshock\/\"><img loading=\"lazy\" decoding=\"async\" width=\"60\" height=\"60\" class=\"wp-image-1152\" style=\"width: 60px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Arcshock-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Arcshock-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Arcshock-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Arcshock-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Arcshock-Final-768x768.png 768w\" sizes=\"auto, (max-width: 60px) 100vw, 60px\" \/><\/a><\/td><td>Area-of-effect damage<\/td><\/tr><tr><td>Cleric<\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/soul-echo\/\">Soul Echo<\/a><\/td><td><a href=\"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/soul-echo\/\"><img loading=\"lazy\" decoding=\"async\" width=\"69\" height=\"69\" class=\"wp-image-1150\" style=\"width: 69px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Soul-Echo-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Soul-Echo-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Soul-Echo-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Soul-Echo-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Soul-Echo-Final-768x768.png 768w\" sizes=\"auto, (max-width: 69px) 100vw, 69px\" \/><\/a><\/td><td>Utility, recovery<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Glyphexes<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Hexagonal upgrade relics<\/strong><br><\/li>\n\n\n\n<li>Contain:<br>\n<ul class=\"wp-block-list\">\n<li>3 <strong>Basic Abilities<\/strong> (Attack, Dash, Fortify) &#8211; these are free to activate, the do not carry a CE cost to use.<br><\/li>\n\n\n\n<li>3 <strong>Variable Abilities<\/strong> (drawn from a shared ability pool) &#8211; these generally cost 1 CE to activate.<br><\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Players build a <strong>12-Glyphex deck<\/strong> before the game<br><\/li>\n\n\n\n<li>Glyphexes are attached to Hexmasters and <strong>rotated<\/strong> each turn to reveal active abilities<br><\/li>\n\n\n\n<li>Over <strong>364 combinations possible<\/strong> with 14 core abilities<br><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Core Energy (CE)<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Main resource: used to upgrade units, revive, and fuel advanced effects<br><\/li>\n\n\n\n<li>Players gain <strong>1 CE per turn<\/strong>, starting from Turn 1<br><\/li>\n\n\n\n<li>Max CE is <strong>3<\/strong>, with a temporary <strong>overflow CE<\/strong> allowed on the player\u2019s turn only<br><\/li>\n\n\n\n<li><strong>CE is also the HP of a player\u2019s Home Base<\/strong><strong><br><\/strong><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>World of Hexarion<\/strong><\/h2>\n\n\n\n<p>A once-stable realm governed by six ancient metaphysical constructs called the <strong>Arcanodes<\/strong>. When these collapsed in an event known as <strong>The Fracture<\/strong>, reality shattered, and <strong>magic became unstable<\/strong>.<\/p>\n\n\n\n<p>In the aftermath, six philosophical factions arose: the <strong>Hexbound Orders<\/strong>, each interpreting the Fracture through their own lens. Their champions, called <strong>Hexmasters<\/strong>, fight ritualized battles across fractured terrain. The players themselves are known as <strong>Hexlords<\/strong> \u2014 strategic entities commanding from beyond the field.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>The Arcanodes &amp; Their Collapse<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Arcanode<\/strong><\/td><td><strong>Domain<\/strong><\/td><td><strong>Collapse Effect<\/strong><\/td><td><strong>Associated Order<\/strong><\/td><\/tr><tr><td>Motion<\/td><td>Kinetics<\/td><td>Spatial instability<\/td><td>Emberclave<\/td><\/tr><tr><td>Form<\/td><td>Structure<\/td><td>Melting, instability<\/td><td>Obsidian Vow<\/td><\/tr><tr><td>Essence<\/td><td>Identity<\/td><td>Shifting shapes, mutations<\/td><td>Wyrmroot Pact<\/td><\/tr><tr><td>Thought<\/td><td>Perception<\/td><td>Illusions, dissonance<\/td><td>Circle of Veil<\/td><\/tr><tr><td>Connection<\/td><td>Energy links<\/td><td>Bond severing, misfires<\/td><td>Runehand Concord<\/td><\/tr><tr><td>Will<\/td><td>Intention<\/td><td>Dormant, reactive chaos<\/td><td>Shardbound Chorus<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Hexbound Orders<\/strong><\/h2>\n\n\n\n<p>Factions born from the Fracture, each with their own founding myths, tactical philosophies, and regional dominion.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Order<\/strong><\/td><td><strong>Style &amp; Flavor<\/strong><\/td><\/tr><tr><td>Emberclave<\/td><td>Tempo, burn, aggression (Motion)<\/td><\/tr><tr><td>Obsidian Vow<\/td><td>Fortification, denial, patience (Form)<\/td><\/tr><tr><td>Wyrmroot Pact<\/td><td>Terrain traps, slow pressure (Essence)<\/td><\/tr><tr><td>Circle of Veil<\/td><td>Illusion, silence, disruption (Thought)<\/td><\/tr><tr><td>Runehand Concord<\/td><td>CE control, recursion, optimization (Connection)<\/td><\/tr><tr><td>Shardbound Chorus<\/td><td>Volatile, reactive, instinctive play (Will)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Lore Highlights<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>The Fracture<\/strong> shattered reality \u2014 the catalyst event for all current systems<br><\/li>\n\n\n\n<li><strong>Glyphexes<\/strong> are not made \u2014 they are <em>fragments of law<\/em> from the broken Arcanodes<br><\/li>\n\n\n\n<li><strong>Hexmasters<\/strong> are conduits. <strong>Hexlords<\/strong> are the architects behind them<br><\/li>\n\n\n\n<li><strong>The Duel Protocol<\/strong> was formed after the Coreveil Convergence, standardizing sacred combat<br><\/li>\n\n\n\n<li><strong>Tales of the Fracture<\/strong> volumes provide in-universe stories, myths, and expansion hooks<br><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Tales of the Fracture \u2013 Volumes I\u2013IV<\/strong><\/h2>\n\n\n\n<p>These lore books cover:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Key events<\/strong> (Fracture, wars, collapses)<br><\/li>\n\n\n\n<li><strong>Order founding myths<\/strong><strong><br><\/strong><\/li>\n\n\n\n<li><strong>CE anomalies, forbidden Glyphex tech<\/strong><strong><br><\/strong><\/li>\n\n\n\n<li><strong>Legendary Hexlords, strategic mysteries, and glyphwright lore<\/strong><\/li>\n<\/ol>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hexarion Conquest \u2013 World &amp; Game Overview A Two-Player Tactical Fantasy Skirmish Game of Arcane Mastery Core Game Summary Gameplay Overview Hexmasters Classes &amp; Core Abilities Class Core Ability Edict Symbol Role Warrior Hold the Line Frontline tanking, denial Archer Long Shot Ranged strike, chip pressure Rogue Slipstrike Flanking, repositioning attacks Druid Rootstep Terrain traps, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1096,"parent":717,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1103","page","type-page","status-publish","has-post-thumbnail","hentry"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1103","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/comments?post=1103"}],"version-history":[{"count":11,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1103\/revisions"}],"predecessor-version":[{"id":1397,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1103\/revisions\/1397"}],"up":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/717"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media\/1096"}],"wp:attachment":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media?parent=1103"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}