{"id":1174,"date":"2025-04-10T20:59:48","date_gmt":"2025-04-10T20:59:48","guid":{"rendered":"https:\/\/hexarionconquest.com\/content\/?page_id=1174"},"modified":"2025-04-21T13:03:10","modified_gmt":"2025-04-21T13:03:10","slug":"victory-conditions","status":"publish","type":"page","link":"https:\/\/hexarionconquest.com\/content\/howtoplay\/victory-conditions\/","title":{"rendered":"Victory Conditions"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\"><strong>Intro<\/strong><\/h3>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>Hexarion is not conquered by chance \u2014 it is won through focus, sacrifice, and control.<\/strong><br>A match ends the moment one Hexlord loses grip on the battlefield. Your path to victory is not just destruction\u2026 it is <em>resonance mastery.<\/em><\/p>\n<\/blockquote>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Ways to Win<\/strong><\/h2>\n\n\n\n<p>There are <strong>two victory conditions<\/strong> in <em>Hexarion Conquest<\/em>. You only need to achieve <strong>one<\/strong> to win the match immediately.<\/p>\n\n\n\n<p>1. <strong>Reduce Your Opponent\u2019s Core Energy to 0<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>If your opponent\u2019s <strong>Core Energy (CE)<\/strong> is <strong>zero<\/strong> at the end of any turn, you win.<\/li>\n\n\n\n<li>CE is lost primarily by:\n<ul class=\"wp-block-list\">\n<li>Spending to revive Hexmasters<\/li>\n\n\n\n<li>Using CE-powered Edicts (e.g. Channel, Drain)<\/li>\n\n\n\n<li>Careful CE economy is critical \u2014 a well-timed Drain or forced revive can end the game instantly.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p><em>Pro Tip: Denial strategies that tax CE (like Silence or forced movement) can create lethal pressure without ever landing a blow.<\/em><\/p>\n\n\n\n<p>2. <strong>Eliminate All Enemy Hexmasters<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>If your opponent has <strong>no Hexmasters left on the board<\/strong> <em>and<\/em> none available to deploy or revive, you win.<\/li>\n\n\n\n<li>This can happen by:<\/li>\n\n\n\n<li>Defeating their remaining active Hexmasters<\/li>\n\n\n\n<li>Forcing them to spend their last CE on revival, leaving them defenseless<\/li>\n\n\n\n<li>Controlling Sanctum access to block revival options<\/li>\n<\/ul>\n\n\n\n<p><em>Note: A Hexmaster can be revived <strong>only<\/strong> if the player has >1 CE and an open hex on or next to a Sanctum.<\/em><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Strategic Implications<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Victory Type<\/th><th>Style<\/th><th>Common Synergies<\/th><\/tr><\/thead><tbody><tr><td><strong>CE Drain<\/strong><\/td><td>Control \/ Attrition<\/td><td>Drain Edict, Reclaim loops, Denial decks<\/td><\/tr><tr><td><strong>Total Elimination<\/strong><\/td><td>Aggro \/ Pressure<\/td><td>Dash + Push combos, AoE Edicts, Root traps<\/td><\/tr><tr><td><strong>Hybrid Pressure<\/strong><\/td><td>Tactical<\/td><td>CE starvation while forcing unrevivable deaths<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><em>Choosing your path to victory is half the duel. The other half? Making sure your opponent can&#8217;t see it coming.<\/em><\/p>\n\n\n\n<div class=\"wp-block-stackable-spacer stk-block-spacer stk--no-padding stk-block stk-9630a84\" data-block-id=\"9630a84\"><style>.stk-9630a84 {height:30px !important;}<\/style><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Intro Hexarion is not conquered by chance \u2014 it is won through focus, sacrifice, and control.A match ends the moment one Hexlord loses grip on the battlefield. Your path to victory is not just destruction\u2026 it is resonance mastery. Ways to Win There are two victory conditions in Hexarion Conquest. You only need to achieve [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1093,"parent":717,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1174","page","type-page","status-publish","has-post-thumbnail","hentry"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1174","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/comments?post=1174"}],"version-history":[{"count":5,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1174\/revisions"}],"predecessor-version":[{"id":1505,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1174\/revisions\/1505"}],"up":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/717"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media\/1093"}],"wp:attachment":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media?parent=1174"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}