{"id":1315,"date":"2025-04-13T13:03:59","date_gmt":"2025-04-13T13:03:59","guid":{"rendered":"https:\/\/hexarionconquest.com\/content\/?page_id=1315"},"modified":"2025-04-13T13:06:08","modified_gmt":"2025-04-13T13:06:08","slug":"rootstep","status":"publish","type":"page","link":"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/rootstep\/","title":{"rendered":"Rootstep"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" width=\"75\" height=\"75\" class=\"wp-image-1151\" style=\"width: 75px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Rootstep-Final-768x768.png 768w\" sizes=\"auto, (max-width: 75px) 100vw, 75px\" \/><\/p>\n\n\n\n<p><strong>Rootstep<\/strong> is the <strong>Class Edict<\/strong> of the <strong>Druid<\/strong> Hexmaster in <em>Hexarion Conquest<\/em>. It\u2019s a hybrid movement + trap-laying ability that gives the Druid subtle battlefield influence, enabling both retreat and disruption in a single move.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Rootstep \u2013 Class Edict (Druid)<\/strong><\/h2>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>Effect:<\/strong><br><strong>Move 1 hex<\/strong>, then <strong>place a Rooted Hex<\/strong> (trap) on the hex you left.<br>The trap <strong>Roots the first enemy<\/strong> who enters it. It is then removed.<\/p>\n<\/blockquote>\n\n\n\n<h3 class=\"wp-block-heading\">Key Properties:<\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Attribute<\/th><th>Value<\/th><\/tr><\/thead><tbody><tr><td><strong>Type<\/strong><\/td><td>Class Edict (once per game)<\/td><\/tr><tr><td><strong>Movement<\/strong><\/td><td>Move 1 hex (follows normal pathing rules)<\/td><\/tr><tr><td><strong>Trap Placement<\/strong><\/td><td>Leaves a <strong>Root Trap<\/strong> behind on the original space<\/td><\/tr><tr><td><strong>Trap Effect<\/strong><\/td><td>First enemy to enter becomes <strong>Rooted<\/strong> (cannot move next turn)<\/td><\/tr><tr><td><strong>Trap Limit<\/strong><\/td><td>You may have <strong>only one Rooted Hex on the board<\/strong> at a time<\/td><\/tr><tr><td><strong>Duration<\/strong><\/td><td>Until triggered or replaced by a new Rootstep\/Root Trap<\/td><\/tr><tr><td><strong>CE Cost<\/strong><\/td><td>\u274c None \u2014 free to use<\/td><\/tr><tr><td><strong>Usable Unattuned?<\/strong><\/td><td>\u2705 Yes \u2014 like all Class Edicts<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Tactical Uses:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Block enemy approach paths<\/strong><\/li>\n\n\n\n<li>Cover your retreat while staying aggressive<\/li>\n\n\n\n<li><strong>Punish fast movers<\/strong> (Rogue, Warrior, etc.)<\/li>\n\n\n\n<li>Pair with zone control or pressure from allies (e.g. Mage Arcshock follow-up)<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Usage Notes:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Once activated, flip the <strong>Focalis ring<\/strong> to its blank side \u2014 Rootstep is spent<\/li>\n\n\n\n<li>The trap is <strong>removed<\/strong> as soon as it\u2019s triggered or replaced<\/li>\n<\/ul>\n\n\n\n<p><strong>Rootstep does <em>not<\/em> appear on any Glyphex<\/strong>, because it is a <strong>Class Edict<\/strong>, not a Variable Edict.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Rootstep \u2013 Druid Class Edict<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Attribute<\/th><th>Value<\/th><\/tr><\/thead><tbody><tr><td><strong>Source<\/strong><\/td><td>Druid Hexmaster<\/td><\/tr><tr><td><strong>Type<\/strong><\/td><td>Class Edict (once per game)<\/td><\/tr><tr><td><strong>Appears on Glyphexes?<\/strong><\/td><td>\u274c No<\/td><\/tr><tr><td><strong>Reusable?<\/strong><\/td><td>\u274c No \u2014 one-time use<\/td><\/tr><tr><td><strong>CE Cost<\/strong><\/td><td>\u274c None<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Quick Recap:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Class Edicts like <strong>Rootstep<\/strong> are:\n<ul class=\"wp-block-list\">\n<li><strong>Exclusive<\/strong> to each Hexmaster class<\/li>\n\n\n\n<li>Activated via the <strong>Focalis ring<\/strong><\/li>\n\n\n\n<li>Useable <strong>even while Unattuned<\/strong><\/li>\n\n\n\n<li><strong>Not part of the Variable Edict pool<\/strong><\/li>\n\n\n\n<li>Never included in a Glyphex\u2019s 6-edict set<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>So while Glyphexes like <strong>Tempestroot<\/strong> or <strong>Tanglegrip<\/strong> may include <strong>Root Trap<\/strong> (the trap-laying Variable Edict), only the <strong>Druid<\/strong> can use <strong>Rootstep<\/strong>.<\/p>\n\n\n\n<div class=\"wp-block-stackable-spacer stk-block-spacer stk--no-padding stk-block stk-12d5213\" data-block-id=\"12d5213\"><style>.stk-12d5213 {height:30px !important;}<\/style><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Rootstep is the Class Edict of the Druid Hexmaster in Hexarion Conquest. It\u2019s a hybrid movement + trap-laying ability that gives the Druid subtle battlefield influence, enabling both retreat and disruption in a single move. Rootstep \u2013 Class Edict (Druid) Effect:Move 1 hex, then place a Rooted Hex (trap) on the hex you left.The trap [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1151,"parent":1127,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1315","page","type-page","status-publish","has-post-thumbnail","hentry"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1315","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/comments?post=1315"}],"version-history":[{"count":3,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1315\/revisions"}],"predecessor-version":[{"id":1318,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1315\/revisions\/1318"}],"up":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1127"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media\/1151"}],"wp:attachment":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media?parent=1315"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}