{"id":1331,"date":"2025-04-14T12:51:41","date_gmt":"2025-04-14T12:51:41","guid":{"rendered":"https:\/\/hexarionconquest.com\/content\/?page_id=1331"},"modified":"2025-04-14T12:52:08","modified_gmt":"2025-04-14T12:52:08","slug":"mark","status":"publish","type":"page","link":"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/mark\/","title":{"rendered":"Mark"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" width=\"75\" height=\"75\" class=\"wp-image-1135\" style=\"width: 75px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Mark-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Mark-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Mark-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Mark-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Mark-Final-768x768.png 768w\" sizes=\"auto, (max-width: 75px) 100vw, 75px\" \/><\/p>\n\n\n\n<p><strong>Mark<\/strong> is a <strong>Variable Edict<\/strong> in <em>Hexarion Conquest<\/em> that primes an enemy for enhanced damage. It\u2019s not a direct attack \u2014 it\u2019s a setup Edict, used to make your next strike <strong>hit harder<\/strong>, no matter which Hexmaster lands it.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Mark \u2013 Edict Definition<\/strong><\/h2>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>Effect:<\/strong><br><strong>Apply the Marked status<\/strong> to an <strong>enemy Hexmaster<\/strong>.<br>The next time it takes <strong>damage<\/strong>, it takes <strong>+1 extra damage<\/strong>, then the Mark is removed.<\/p>\n<\/blockquote>\n\n\n\n<h3 class=\"wp-block-heading\">Key Properties:<\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Attribute<\/th><th>Value<\/th><\/tr><\/thead><tbody><tr><td><strong>Type<\/strong><\/td><td>Variable Edict \u2013 Offensive \/ Setup<\/td><\/tr><tr><td><strong>Target<\/strong><\/td><td>1 enemy Hexmaster (any range rules specified by the Glyphex)<\/td><\/tr><tr><td><strong>Effect<\/strong><\/td><td>Target becomes <strong>Marked<\/strong><\/td><\/tr><tr><td><strong>Next Damage<\/strong><\/td><td>Deals <strong>+1<\/strong><\/td><\/tr><tr><td><strong>CE Cost<\/strong><\/td><td>\u274c None \u2014 free to activate<\/td><\/tr><tr><td><strong>Duration<\/strong><\/td><td>Until the Mark is triggered or the Hexmaster is removed<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Tactical Uses:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Set up burst turns<\/strong> with combos like <em>Mark \u2192 Ignite<\/em>, <em>Mark \u2192 Arcshock<\/em>, or <em>Mark \u2192 Backstab<\/em><\/li>\n\n\n\n<li><strong>Force Shield pop<\/strong> and still deal damage<\/li>\n\n\n\n<li><strong>Zone threat<\/strong> \u2014 opponents must reposition or risk a lethal follow-up<\/li>\n\n\n\n<li>Great when paired with <strong>Rogues<\/strong>, <strong>Archers<\/strong>, or <strong>high-tempo decks<\/strong><\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Clarifications:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Mark is <strong>cleared immediately after it enhances damage<\/strong> \u2014 it\u2019s <strong>single-use<\/strong><\/li>\n\n\n\n<li>Does not stack \u2014 applying Mark again just <strong>replaces<\/strong> the current Mark<\/li>\n\n\n\n<li>A Hexmaster can only be <strong>Marked by one effect at a time<\/strong><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Glyphexes Containing Mark<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th><strong>Glyphex Name<\/strong><\/th><th><strong>Mark Position<\/strong><\/th><\/tr><\/thead><tbody><tr><td><strong>Glyphbrand of the Marked<\/strong><\/td><td>3rd Variable Edict<\/td><\/tr><tr><td><strong>Gravetwist<\/strong><\/td><td>2nd Variable Edict<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Summary:<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Glyphbrand of the Marked<\/strong>\n<ul class=\"wp-block-list\">\n<li>A thematic Glyphex built entirely around setup and trap synergy<\/li>\n\n\n\n<li>Combos well with <strong>Channel<\/strong> and <strong>Root Trap<\/strong><\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Gravetwist<\/strong>\n<ul class=\"wp-block-list\">\n<li>A support\/control hybrid with <strong>Shield Pulse<\/strong>, <strong>Mark<\/strong>, and <strong>Reclaim<\/strong><\/li>\n\n\n\n<li>Great for marking targets and reclaiming high-value tools<\/li>\n<\/ul>\n<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Bonus Tip:<\/h3>\n\n\n\n<p><strong>Mark<\/strong> is best when paired with:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Fast-striking Edicts<\/strong> (e.g. <em>Ignite<\/em>, <em>Backstab<\/em>)<\/li>\n\n\n\n<li><strong>AoE effects<\/strong> (<em>Arcshock<\/em> applies damage to all \u2014 if the primary target is Marked, that hit gets +1)<\/li>\n<\/ul>\n\n\n\n<div class=\"wp-block-stackable-spacer stk-block-spacer stk--no-padding stk-block stk-d5519d4\" data-block-id=\"d5519d4\"><style>.stk-d5519d4 {height:30px !important;}<\/style><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Mark is a Variable Edict in Hexarion Conquest that primes an enemy for enhanced damage. It\u2019s not a direct attack \u2014 it\u2019s a setup Edict, used to make your next strike hit harder, no matter which Hexmaster lands it. Mark \u2013 Edict Definition Effect:Apply the Marked status to an enemy Hexmaster.The next time it takes [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1135,"parent":1127,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1331","page","type-page","status-publish","has-post-thumbnail","hentry"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1331","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/comments?post=1331"}],"version-history":[{"count":1,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1331\/revisions"}],"predecessor-version":[{"id":1332,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1331\/revisions\/1332"}],"up":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1127"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media\/1135"}],"wp:attachment":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media?parent=1331"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}