{"id":1344,"date":"2025-04-14T13:09:49","date_gmt":"2025-04-14T13:09:49","guid":{"rendered":"https:\/\/hexarionconquest.com\/content\/?page_id=1344"},"modified":"2025-04-14T13:09:58","modified_gmt":"2025-04-14T13:09:58","slug":"cleanse","status":"publish","type":"page","link":"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/cleanse\/","title":{"rendered":"Cleanse"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" width=\"75\" height=\"75\" class=\"wp-image-1141\" style=\"width: 75px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Cleanse-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Cleanse-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Cleanse-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Cleanse-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Cleanse-Final-768x768.png 768w\" sizes=\"auto, (max-width: 75px) 100vw, 75px\" \/><\/p>\n\n\n\n<p><strong>Cleanse<\/strong> is a <strong>Variable Edict<\/strong> in <em>Hexarion Conquest<\/em> that removes <strong>all status effects<\/strong> \u2014 both beneficial and detrimental \u2014 from a <strong>friendly Hexmaster<\/strong>. It\u2019s the ultimate reset button, especially against control-heavy opponents.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Cleanse \u2013 Edict Definition<\/strong><\/h2>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>Effect:<\/strong><br><strong>Remove all status effects<\/strong> (positive or negative) from a <strong>friendly Hexmaster<\/strong>.<\/p>\n<\/blockquote>\n\n\n\n<h3 class=\"wp-block-heading\">Key Properties:<\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Attribute<\/th><th>Value<\/th><\/tr><\/thead><tbody><tr><td><strong>Type<\/strong><\/td><td>Variable Edict \u2013 Support<\/td><\/tr><tr><td><strong>Target<\/strong><\/td><td>1 friendly Hexmaster<\/td><\/tr><tr><td><strong>Effect<\/strong><\/td><td>Clears all statuses: <strong>Silenced, Rooted, Shielded, Marked<\/strong>, etc.<\/td><\/tr><tr><td><strong>CE Cost<\/strong><\/td><td>\u274c None \u2014 free to activate<\/td><\/tr><tr><td><strong>Range<\/strong><\/td><td>Typically adjacent or same hex, depending on scenario<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Tactical Uses:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Remove <strong>Silence<\/strong> or <strong>Rooted<\/strong> to restore agency to a key unit<\/li>\n\n\n\n<li>Strip a <strong>Marked<\/strong> status before a lethal combo lands<\/li>\n\n\n\n<li>Remove <strong>Shielded<\/strong> from a friendly unit if you want to <strong>apply a new effect<\/strong> (e.g. Fortify again)<\/li>\n\n\n\n<li>Use <strong>preemptively<\/strong> to clear status before committing to a combo turn<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Rules Clarifications:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Applies only to <strong>friendly Hexmasters<\/strong><\/li>\n\n\n\n<li><strong>All statuses<\/strong> \u2014 both helpful and harmful \u2014 are removed<\/li>\n\n\n\n<li>Cannot target enemies<\/li>\n\n\n\n<li>Best tracked with <strong>Runed Siglums<\/strong>, which are removed immediately upon activation<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Glyphexes Containing Cleanse<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th><strong>Glyphex Name<\/strong><\/th><th><strong>Cleanse Position<\/strong><\/th><\/tr><\/thead><tbody><tr><td><strong>Cindercoil<\/strong><\/td><td>2nd Variable Edict<\/td><\/tr><tr><td><strong>Echofang<\/strong><\/td><td>1st Variable Edict<\/td><\/tr><tr><td><strong>Glyphex of the Stitched Accord<\/strong><\/td><td>2nd Variable Edict<\/td><\/tr><tr><td><strong>Glyphex of the Veiled Spark<\/strong><\/td><td>2nd Variable Edict<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Summary:<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Cindercoil<\/strong> \u2013 <em>(Ignite, Cleanse, Reclaim)<\/em><\/li>\n\n\n\n<li><strong>Echofang<\/strong> \u2013 <em>(Cleanse, Backstab, Drain)<\/em><\/li>\n\n\n\n<li><strong>Glyphex of the Stitched Accord<\/strong> \u2013 <em>(Disenchant, Cleanse, Ignite)<\/em><\/li>\n\n\n\n<li><strong>Glyphex of the Veiled Spark<\/strong> \u2013 <em>(Backstab, Cleanse, Channel)<\/em><\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Strategic Insight:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Cleanse<\/strong> pairs especially well with <strong>Rogues<\/strong>, <strong>Mages<\/strong>, or any unit that can\u2019t afford to be <strong>Rooted<\/strong> or <strong>Silenced<\/strong><\/li>\n\n\n\n<li>Great synergy with Glyphexes that also include <strong>Channel<\/strong>, <strong>Backstab<\/strong>, or <strong>Ignite<\/strong> \u2014 keeping your tempo alive<\/li>\n\n\n\n<li>Particularly effective as a <strong>counter-control tool<\/strong> against Orders like <strong>Circle of Veil<\/strong> or <strong>Wyrmroot Pact<\/strong><\/li>\n<\/ul>\n\n\n\n<div class=\"wp-block-stackable-spacer stk-block-spacer stk--no-padding stk-block stk-745a3e9\" data-block-id=\"745a3e9\"><style>.stk-745a3e9 {height:30px !important;}<\/style><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Cleanse is a Variable Edict in Hexarion Conquest that removes all status effects \u2014 both beneficial and detrimental \u2014 from a friendly Hexmaster. It\u2019s the ultimate reset button, especially against control-heavy opponents. Cleanse \u2013 Edict Definition Effect:Remove all status effects (positive or negative) from a friendly Hexmaster. Key Properties: Attribute Value Type Variable Edict \u2013 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1141,"parent":1127,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1344","page","type-page","status-publish","has-post-thumbnail","hentry"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1344","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/comments?post=1344"}],"version-history":[{"count":1,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1344\/revisions"}],"predecessor-version":[{"id":1345,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1344\/revisions\/1345"}],"up":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1127"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media\/1141"}],"wp:attachment":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media?parent=1344"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}