{"id":1350,"date":"2025-04-14T13:14:26","date_gmt":"2025-04-14T13:14:26","guid":{"rendered":"https:\/\/hexarionconquest.com\/content\/?page_id=1350"},"modified":"2025-04-14T13:15:16","modified_gmt":"2025-04-14T13:15:16","slug":"clone-decoy","status":"publish","type":"page","link":"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/clone-decoy\/","title":{"rendered":"Clone Decoy"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" width=\"75\" height=\"75\" class=\"wp-image-1142\" style=\"width: 75px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Clone-Decoy-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Clone-Decoy-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Clone-Decoy-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Clone-Decoy-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Clone-Decoy-Final-768x768.png 768w\" sizes=\"auto, (max-width: 75px) 100vw, 75px\" \/><\/p>\n\n\n\n<p><strong>Clone Decoy<\/strong> is a <strong>Variable Edict<\/strong> in <em>Hexarion Conquest<\/em> that creates a temporary illusion to protect your Hexmaster from harm. It\u2019s a <strong>purely defensive ability<\/strong>, ideal for dodging high-value attacks or baiting your opponent into wasting a turn.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Clone Decoy \u2013 Edict Definition<\/strong><\/h2>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>Effect:<\/strong><br>This Hexmaster <strong>cannot take damage<\/strong> during your opponent\u2019s next turn.<\/p>\n<\/blockquote>\n\n\n\n<h3 class=\"wp-block-heading\">Key Properties:<\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Attribute<\/th><th>Value<\/th><\/tr><\/thead><tbody><tr><td><strong>Type<\/strong><\/td><td>Variable Edict \u2013 Defense \/ Illusion<\/td><\/tr><tr><td><strong>Target<\/strong><\/td><td>Self<\/td><\/tr><tr><td><strong>Effect<\/strong><\/td><td>Prevents <strong>all incoming damage<\/strong> for 1 full opponent turn<\/td><\/tr><tr><td><strong>Status Applied<\/strong><\/td><td>Treated as a \u201cClone Decoy\u201d state \u2014 tracked via Runed Siglum<\/td><\/tr><tr><td><strong>CE Cost<\/strong><\/td><td>\u274c None \u2014 free to activate<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Tactical Uses:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Dodge lethal<\/strong> Edicts like <em>Arcshock<\/em>, <em>Ignite<\/em>, or <em>Backstab<\/em><\/li>\n\n\n\n<li><strong>Bait enemies<\/strong> into targeting you while you can\u2019t be hurt<\/li>\n\n\n\n<li><strong>Hold position<\/strong> on critical zones (like the Resonance Hex)<\/li>\n\n\n\n<li>Use before a <strong>Reclaim or CE ramp turn<\/strong> to ensure survival<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Rules Clarifications:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Clone Decoy blocks <strong>only damage<\/strong>, not:\n<ul class=\"wp-block-list\">\n<li><strong>Silence<\/strong><\/li>\n\n\n\n<li><strong>Root<\/strong><\/li>\n\n\n\n<li><strong>Push<\/strong><\/li>\n\n\n\n<li><strong>Mark<\/strong><\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Effect ends <strong>after your opponent\u2019s next turn<\/strong> \u2014 it\u2019s a single-turn damage shield<\/li>\n\n\n\n<li>Clone Decoy <strong>does not stack<\/strong> with Shielded \u2014 but you may choose which triggers first if both are active<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Glyphexes Containing Clone Decoy<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th><strong>Glyphex Name<\/strong><\/th><th><strong>Clone Decoy Position<\/strong><\/th><\/tr><\/thead><tbody><tr><td><strong>Glyphex of the Hollow Path<\/strong><\/td><td>2nd Variable Edict<\/td><\/tr><tr><td><strong>Siegebreak<\/strong><\/td><td>3rd Variable Edict<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Clone Decoy Glyphexes:<\/h3>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Glyphex of the Hollow Path<\/strong> \u2013 <em>(Push, Clone Decoy, Blink)<\/em><\/li>\n\n\n\n<li><strong>Siegebreak<\/strong> \u2013 <em>(Push, Channel, Clone Decoy)<\/em><\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Strategic Insight:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Both Glyphexes offer <strong>mobility + protection<\/strong> options, ideal for <strong>Rogues<\/strong>, <strong>Clerics<\/strong>, or <strong>support Hexmasters<\/strong> that need to survive while enabling combos<\/li>\n\n\n\n<li><strong>Clone Decoy<\/strong> is especially effective when you suspect <strong>burst damage<\/strong> or <strong>AoE threats<\/strong> (e.g. <em>Arcshock<\/em>, <em>Ignite<\/em>)<\/li>\n\n\n\n<li>Great for <strong>stalling out enemy Edicts<\/strong> while holding critical objectives<\/li>\n<\/ul>\n\n\n\n<div class=\"wp-block-stackable-spacer stk-block-spacer stk--no-padding stk-block stk-3dd80d0\" data-block-id=\"3dd80d0\"><style>.stk-3dd80d0 {height:30px !important;}<\/style><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Clone Decoy is a Variable Edict in Hexarion Conquest that creates a temporary illusion to protect your Hexmaster from harm. It\u2019s a purely defensive ability, ideal for dodging high-value attacks or baiting your opponent into wasting a turn. Clone Decoy \u2013 Edict Definition Effect:This Hexmaster cannot take damage during your opponent\u2019s next turn. Key Properties: [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1142,"parent":1127,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1350","page","type-page","status-publish","has-post-thumbnail","hentry"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1350","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/comments?post=1350"}],"version-history":[{"count":2,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1350\/revisions"}],"predecessor-version":[{"id":1352,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1350\/revisions\/1352"}],"up":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1127"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media\/1142"}],"wp:attachment":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media?parent=1350"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}