{"id":1363,"date":"2025-04-14T13:22:11","date_gmt":"2025-04-14T13:22:11","guid":{"rendered":"https:\/\/hexarionconquest.com\/content\/?page_id=1363"},"modified":"2025-04-14T13:22:56","modified_gmt":"2025-04-14T13:22:56","slug":"channel","status":"publish","type":"page","link":"https:\/\/hexarionconquest.com\/content\/howtoplay\/the-edicts\/channel\/","title":{"rendered":"Channel"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" width=\"75\" height=\"75\" class=\"wp-image-1138\" style=\"width: 75px;\" src=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Channel-Final.png\" alt=\"\" srcset=\"https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Channel-Final.png 1024w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Channel-Final-300x300.png 300w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Channel-Final-150x150.png 150w, https:\/\/hexarionconquest.com\/content\/wp-content\/uploads\/2025\/04\/Channel-Final-768x768.png 768w\" sizes=\"auto, (max-width: 75px) 100vw, 75px\" \/><strong>Channel<\/strong> is a <strong>Variable Edict<\/strong> in <em>Hexarion Conquest<\/em> that rewards restraint with power \u2014 allowing a Hexmaster to <strong>gain bonus Core Energy (CE)<\/strong> if they avoid damage for a turn. It\u2019s a smart, delayed-payoff Edict often used for resource ramp and setup turns.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Channel \u2013 Edict Definition<\/strong><\/h2>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>Effect:<\/strong><br>If this Hexmaster <strong>takes no damage<\/strong> during your opponent\u2019s next turn,<br><strong>gain +1 CE<\/strong> at the start of your next turn.<\/p>\n<\/blockquote>\n\n\n\n<h3 class=\"wp-block-heading\">Key Properties:<\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Attribute<\/th><th>Value<\/th><\/tr><\/thead><tbody><tr><td><strong>Type<\/strong><\/td><td>Variable Edict \u2013 Resource Generation<\/td><\/tr><tr><td><strong>Target<\/strong><\/td><td>Self<\/td><\/tr><tr><td><strong>Effect<\/strong><\/td><td>+1 CE <strong>if no damage is taken<\/strong> until your next turn<\/td><\/tr><tr><td><strong>Activation Cost<\/strong><\/td><td>\u274c None \u2014 free to use<\/td><\/tr><tr><td><strong>Condition<\/strong><\/td><td>Hexmaster must <strong>survive unscathed<\/strong> for one full enemy turn<\/td><\/tr><tr><td><strong>CE Gained<\/strong><\/td><td>\u2705 Overflow CE possible (you can exceed 3 for that turn only)<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Tactical Uses:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Use on <strong>safe or shielded Hexmasters<\/strong> to build CE over time<\/li>\n\n\n\n<li>Combine with <strong>Fortify<\/strong>, <strong>Clone Decoy<\/strong>, or <strong>Shield Pulse<\/strong> to help ensure success<\/li>\n\n\n\n<li>Great for <strong>control decks<\/strong> looking to build toward big revive or double-Attune turns<\/li>\n\n\n\n<li>Synergizes with <strong>drain decks<\/strong> \u2014 deprive the enemy while boosting yourself<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Clarifications:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The +1 CE is gained at the <strong>start of your next turn<\/strong>, not immediately<\/li>\n\n\n\n<li>If the Hexmaster is <strong>defeated<\/strong> or <strong>takes any damage<\/strong>, the effect fails<\/li>\n\n\n\n<li>You <strong>can still move or act<\/strong> on the turn you use Channel \u2014 it\u2019s not a skip<\/li>\n\n\n\n<li>You may still <strong>gain CE normally<\/strong> \u2014 Channel adds an <strong>additional 1 CE<\/strong> (can overflow)<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Glyphexes Containing Channel<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th><strong>Glyphex Name<\/strong><\/th><th><strong>Channel Position<\/strong><\/th><\/tr><\/thead><tbody><tr><td><strong>Glyphbrand of the Marked<\/strong><\/td><td>1st Variable Edict<\/td><\/tr><tr><td><strong>Ashmirror<\/strong><\/td><td>2nd Variable Edict<\/td><\/tr><tr><td><strong>Siegebreak<\/strong><\/td><td>2nd Variable Edict<\/td><\/tr><tr><td><strong>Glyphex of the Veiled Spark<\/strong><\/td><td>3rd Variable Edict<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Strategic Summary:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Glyphbrand<\/strong> and <strong>Siegebreak<\/strong> let you combine <strong>position control + CE ramp<\/strong><\/li>\n\n\n\n<li><strong>Ashmirror<\/strong> enables <strong>hit-and-run or vanish-and-charge<\/strong> strategies<\/li>\n\n\n\n<li><strong>Veiled Spark<\/strong> favors <strong>surgical, stealthy momentum<\/strong> \u2014 great for Rogue or Archer builds<\/li>\n<\/ul>\n\n\n\n<div class=\"wp-block-stackable-spacer stk-block-spacer stk--no-padding stk-block stk-c46c744\" data-block-id=\"c46c744\"><style>.stk-c46c744 {height:30px !important;}<\/style><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Channel is a Variable Edict in Hexarion Conquest that rewards restraint with power \u2014 allowing a Hexmaster to gain bonus Core Energy (CE) if they avoid damage for a turn. It\u2019s a smart, delayed-payoff Edict often used for resource ramp and setup turns. Channel \u2013 Edict Definition Effect:If this Hexmaster takes no damage during your [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1138,"parent":1127,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1363","page","type-page","status-publish","has-post-thumbnail","hentry"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1363","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/comments?post=1363"}],"version-history":[{"count":2,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1363\/revisions"}],"predecessor-version":[{"id":1365,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1363\/revisions\/1365"}],"up":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1127"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media\/1138"}],"wp:attachment":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media?parent=1363"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}