{"id":1385,"date":"2025-04-15T03:44:09","date_gmt":"2025-04-15T03:44:09","guid":{"rendered":"https:\/\/hexarionconquest.com\/content\/?page_id=1385"},"modified":"2025-04-21T13:09:57","modified_gmt":"2025-04-21T13:09:57","slug":"quick-start-guide","status":"publish","type":"page","link":"https:\/\/hexarionconquest.com\/content\/quick-start-guide\/","title":{"rendered":"Quick Start Guide"},"content":{"rendered":"\n<h1 class=\"wp-block-heading\">Hexarion Conquest \u2013 Quick Start Guide<\/h1>\n\n\n\n<p><em>Version 1.9.3.1 \u2013 Tactical Fantasy Skirmish for 2 Players<\/em><\/p>\n\n\n\n<p>This guide is intended to get you playing as quickly as possible. For more details see the How to Play section of this website for more details.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>How to Win<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Reduce your opponent\u2019s <strong>Core Energy (CE)<\/strong> to <strong>0<\/strong> at the <strong>end of any turn<\/strong><\/li>\n\n\n\n<li>Defeat <strong>all opponent Hexmasters<\/strong>, with none left to draw or revive<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Game Setup<\/strong><\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Build Your Lexicon<\/strong>\n<ul class=\"wp-block-list\">\n<li>12 unique Glyphexes (no duplicates)<\/li>\n\n\n\n<li>Shuffle and place in a pouch or blind draw box<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Prepare Hexmasters<\/strong>\n<ul class=\"wp-block-list\">\n<li>The six Hexmaster bases are generic. Their class is determined by the Focalis placed on the base. So the Focali are placed into a pouch or blind draw box and one is selected each time you must &#8220;draw a Hexmaster&#8221; and placed on one of the generic bases to make that piece that class of Hexmaster. <\/li>\n\n\n\n<li>At the <strong>start of each turn<\/strong>, draw 1 focalis randomly (until all are drawn) and place it on a base Hexmaster piece. <\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Draw Starting Glyphex<\/strong>\n<ul class=\"wp-block-list\">\n<li>Draw 1 Glyphex before starting<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Place Board Components<\/strong>\n<ul class=\"wp-block-list\">\n<li>Place Home Bases on opposite point-hexes<\/li>\n\n\n\n<li>Each player places 1 Sanctum:\n<ul class=\"wp-block-list\">\n<li>Not adjacent to your Home Base<\/li>\n\n\n\n<li>Not on the Resonance Hex (center)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Determine Starting Player &amp; Apply Echo Start<\/strong><\/li>\n<\/ol>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Echo Start Protocol<\/strong><\/h2>\n\n\n\n<p><strong>Player 1:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Starts with 1 CE<\/li>\n\n\n\n<li>Deploys 1 Hexmaster (no move or action, untargetable)<\/li>\n\n\n\n<li>Gains <strong>no CE at end of pre-turn<\/strong><\/li>\n<\/ul>\n\n\n\n<p><strong>Player 2:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Starts with 1 CE<\/li>\n\n\n\n<li>Gains +1 CE at start of Turn 1 (total 2 CE)<\/li>\n\n\n\n<li>Takes the first full turn<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Turn Structure<\/strong><\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li><strong>Draw Phase<\/strong>\n<ul class=\"wp-block-list\">\n<li>Gain +1 CE (max 3 + 1 overflow)<\/li>\n\n\n\n<li>Draw 1 Glyphex<\/li>\n\n\n\n<li>Draw 1 Hexmaster (if available)<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Deploy Phase<\/strong>\n<ul class=\"wp-block-list\">\n<li>Deploy 1 Hexmaster (if fewer than 3)<\/li>\n\n\n\n<li>Place adjacent to Home Base<\/li>\n\n\n\n<li>Cannot act or be attuned this turn<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Action Phase<\/strong><em>(1 Hexmaster only)<\/em>\n<ul class=\"wp-block-list\">\n<li>Move (Free)<\/li>\n\n\n\n<li>Activate 1 Edict (see cost table below)<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Resolution Phase<\/strong>\n<ul class=\"wp-block-list\">\n<li>Apply Edict effects<\/li>\n\n\n\n<li>Check Reclaim, CE changes, discards<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>End Phase<\/strong>\n<ul class=\"wp-block-list\">\n<li>Lose overflow CE<\/li>\n\n\n\n<li>Remove expired status effects<\/li>\n\n\n\n<li>If CE = 0 \u2192 that player <strong>loses<\/strong><\/li>\n<\/ul>\n<\/li>\n<\/ol>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Core Energy (CE) Costs<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Action<\/th><th>Cost<\/th><\/tr><\/thead><tbody><tr><td><strong>Move<\/strong><\/td><td>Free<\/td><\/tr><tr><td><strong>Basic Edicts<\/strong> <em>(Attack, Dash, Fortify)<\/em><\/td><td>Free<\/td><\/tr><tr><td><strong>Variable Edict<\/strong><\/td><td>1 CE<\/td><\/tr><tr><td><strong>Class Edict<\/strong> <em>(1x per game)<\/em><\/td><td>1 CE<\/td><\/tr><tr><td><strong>Attune Glyphex<\/strong><\/td><td>1 CE<\/td><\/tr><tr><td><strong>Revive Hexmaster<\/strong><\/td><td>2 CE<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Status Effects<\/strong><\/h2>\n\n\n\n<p>Use Runed Siglums to mark:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><thead><tr><th>Status<\/th><th>Effect<\/th><\/tr><\/thead><tbody><tr><td><strong>Shielded<\/strong><\/td><td>Prevents next damage<\/td><\/tr><tr><td><strong>Silenced<\/strong><\/td><td>Cannot use Edicts next turn<\/td><\/tr><tr><td><strong>Rooted<\/strong><\/td><td>Cannot move next turn<\/td><\/tr><tr><td><strong>Marked<\/strong><\/td><td>+1 damage from next hit<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Revival Rules<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Costs 2 CE<\/li>\n\n\n\n<li>Revive on or adjacent to <strong>any<\/strong> Sanctum<\/li>\n\n\n\n<li>Revived Hexmasters <strong>cannot act or move<\/strong> that turn<\/li>\n\n\n\n<li>Class Edict does <strong>not<\/strong> refresh<\/li>\n\n\n\n<li>Glyphex is discarded upon defeat (permanently removed if Reclaimed before)<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Special Hexes<\/strong><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Resonance Hex<\/strong> (center):<br>Start your turn on it = gain +1 CE<br>(Overflow if &gt;3; lost at end of turn)<\/li>\n\n\n\n<li><strong>Sanctum<\/strong> (placed during setup):<br>Used to revive Hexmasters. Shared by both players.<\/li>\n\n\n\n<li><strong>Rooted Hex<\/strong>:<br>Created by <em>Rootstep<\/em> or <em>Root Trap<\/em>.<br>Triggers on entry. Roots 1 enemy. Then removed. Max 1 per player.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Summary Checklist<\/h2>\n\n\n\n<p>\u2714 Build Lexicon (12 Glyphexes)<br>\u2714 Randomly draw Hexmasters each turn<br>\u2714 Start with 1 CE<br>\u2714 Move + Edict each turn with 1 Hexmaster<br>\u2714 Spend CE wisely<br>\u2714 Claim the Resonance \u2014 or survive the storm<\/p>\n\n\n\n<div class=\"wp-block-stackable-spacer stk-block-spacer stk--no-padding stk-block stk-786470b\" data-block-id=\"786470b\"><style>.stk-786470b {height:30px !important;}<\/style><\/div>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hexarion Conquest \u2013 Quick Start Guide Version 1.9.3.1 \u2013 Tactical Fantasy Skirmish for 2 Players This guide is intended to get you playing as quickly as possible. For more details see the How to Play section of this website for more details. How to Win Game Setup Echo Start Protocol Player 1: Player 2: Turn [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1415,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1385","page","type-page","status-publish","has-post-thumbnail","hentry"],"blocksy_meta":[],"_links":{"self":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1385","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/comments?post=1385"}],"version-history":[{"count":6,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1385\/revisions"}],"predecessor-version":[{"id":1509,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/pages\/1385\/revisions\/1509"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media\/1415"}],"wp:attachment":[{"href":"https:\/\/hexarionconquest.com\/content\/wp-json\/wp\/v2\/media?parent=1385"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}