Attack

Attack is one of the three Basic Edicts included on every Glyphex in Hexarion Conquest. It’s the most fundamental offensive action in the game — simple, direct, and lethal.

Attack – Edict Definition

Effect:
Deal 1 damage to an adjacent enemy Hexmaster.

Key Properties:

AttributeValue
TypeBasic / Offensive
RangeAdjacent (1 hex away)
TargetEnemy Hexmaster only
Damage1
CE Cost❌ None — always free to use
Can be Blocked ByShielded, Clone Decoy, Fortify
May Be Boosted ByMarked status (+1 extra damage)

Tactical Use:

  • Finish off weakened Hexmasters
  • Apply pressure to zone control
  • Combo with Mark, Push, or Backstab for value turns
  • Costless, so ideal when conserving CE or holding Glyphex abilities

Limitations:

  • One activation per turn — your selected Hexmaster can move or act, not both
  • A Hexmaster cannot use the same Edict two turns in a row
  • Must be Attuned to a Glyphex to use Attack (Basic Edicts are Glyphex-granted)

Attack appears on every Glyphex.

All 15 base Glyphexes in Hexarion Conquest include the 3 Basic Edicts:

  1. Attack
  2. Dash
  3. Fortify

These three universal abilities are built into every Glyphex, regardless of its Variable Edicts.

Why?

Because Glyphexes serve as the core ability interface in the game. Attuning a Hexmaster with a Glyphex grants them:

  • The 3 Basic Edicts
  • The 3 Variable Edicts unique to that Glyphex

So once attuned, a Hexmaster always has access to:

  • Attack (adjacent 1 damage)
  • Dash (2-hex move in a line)
  • Fortify (gain Shielded)

The only exception is Unattuned Hexmasters, who can only use their Class Edict.