Blink is a Variable Edict that grants instant, tactical repositioning — perfect for dodging traps, escaping zones of control, or reaching key hexes.

Blink – Edict Definition

Effect:
Instantly move to any empty hex up to 2 spaces away.
You may pass through occupied hexes.

Key Properties:

AttributeValue
TypeControl / Movement
RangeUp to 2 hexes (non-linear)
PathingIgnores occupied hexes (ally or enemy)
RestrictionsMust land on an empty hex
CE Cost❌ None — free to activate once selected
Can bypass Rooted?❌ No — Rooted prevents any movement, including Blink

Strategic Uses:

  • Escape from melee engagement
  • Evade Root Trap tiles (before entering them)
  • Reach a Sanctum or the Resonance Hex unexpectedly
  • Leap over frontline blockers to pressure the backline
  • Exit danger without triggering traps or adjacency effects

Glyphexes That Include Blink

Glyphex NameBlink Position
Glyphex of the Hollow Path3rd Edict
Ashmirror1st Edict
Magnetar1st Edict