Cleanse

Cleanse is a Variable Edict in Hexarion Conquest that removes all status effects — both beneficial and detrimental — from a friendly Hexmaster. It’s the ultimate reset button, especially against control-heavy opponents.

Cleanse – Edict Definition

Effect:
Remove all status effects (positive or negative) from a friendly Hexmaster.

Key Properties:

AttributeValue
TypeVariable Edict – Support
Target1 friendly Hexmaster
EffectClears all statuses: Silenced, Rooted, Shielded, Marked, etc.
CE Cost❌ None — free to activate
RangeTypically adjacent or same hex, depending on scenario

Tactical Uses:

  • Remove Silence or Rooted to restore agency to a key unit
  • Strip a Marked status before a lethal combo lands
  • Remove Shielded from a friendly unit if you want to apply a new effect (e.g. Fortify again)
  • Use preemptively to clear status before committing to a combo turn

Rules Clarifications:

  • Applies only to friendly Hexmasters
  • All statuses — both helpful and harmful — are removed
  • Cannot target enemies
  • Best tracked with Runed Siglums, which are removed immediately upon activation

Glyphexes Containing Cleanse

Glyphex NameCleanse Position
Cindercoil2nd Variable Edict
Echofang1st Variable Edict
Glyphex of the Stitched Accord2nd Variable Edict
Glyphex of the Veiled Spark2nd Variable Edict

Summary:

  1. Cindercoil(Ignite, Cleanse, Reclaim)
  2. Echofang(Cleanse, Backstab, Drain)
  3. Glyphex of the Stitched Accord(Disenchant, Cleanse, Ignite)
  4. Glyphex of the Veiled Spark(Backstab, Cleanse, Channel)

Strategic Insight:

  • Cleanse pairs especially well with Rogues, Mages, or any unit that can’t afford to be Rooted or Silenced
  • Great synergy with Glyphexes that also include Channel, Backstab, or Ignite — keeping your tempo alive
  • Particularly effective as a counter-control tool against Orders like Circle of Veil or Wyrmroot Pact