Hold the Line is the Class Edict of the Warrior Hexmaster in Hexarion Conquest. It’s a powerful once-per-game ability that turns your Warrior into an immovable bulwark β ideal for protecting key zones, blocking enemy routes, or absorbing aggression.
Hold the Line β Class Edict (Warrior)
Effect:
This Hexmaster becomes Immovable and gains Shielded until the start of your next turn.
Key Properties:
Attribute | Value |
---|---|
Type | Class Edict (once per game) |
Grants | π‘ Shielded (blocks next source of damage) |
πͺ¨ Immovable (cannot be pushed, dashed, or repositioned) | |
Duration | Until the start of your next turn |
CE Cost | β None β free to activate |
Can be used while Unattuned? | β Yes β all Class Edicts can be used once, even if unattuned |
Tactical Uses:
- Block a Sanctum to prevent enemy revives
- Lock down the Resonance Hex for a turn of CE advantage
- Soak up an Arcshock or prevent repositioning from Push/Blink effects
- Create a frontline anchor to buy time for other Hexmasters to reposition
Activation Notes:
- After use, flip the Focalis to the blank Class Edict window β the ability is spent
- Cannot be reactivated, even after revival
Hold the Line does not appear on any Glyphex.
It is a Class Edict, not a Variable Edict β and Class Edicts are tied directly to Hexmaster classes, not to Glyphexes.
Hereβs the Breakdown:
Class Edict | Hexmaster Class | Where It Comes From |
---|---|---|
Hold the Line | π‘ Warrior | Class Edict (not on Glyphex) |
It can be activated once per game, even if the Warrior is Unattuned
Activated by rotating the Focalis so the Class Edict is facing the target on the Hexmaster.
Quick Recap β Class Edicts vs Glyphex Edicts:
Type | Comes From | Editable? | Once per Game? |
---|---|---|---|
Class Edict | The Hexmaster | β No | β Yes |
Variable Edict | Glyphex | β Yes (deckbuilding) | β No β reusable (except repeat-restricted) |
Basic Edicts | Glyphex | β No | β No β always available when attuned |