Long Shot

Long Shot is the Class Edict of the Archer Hexmaster in Hexarion Conquest. It delivers precise, long-range pressure — perfect for picking off backline threats, finishing wounded foes, or disrupting key board positions from a safe distance.

Long Shot – Class Edict (Archer)

Effect:
Deal 1 damage to an enemy Hexmaster that is 2–3 hexes away in a straight line.

Key Properties:

AttributeValue
TypeClass Edict (once per game)
Range2 or 3 hexes
DirectionMust be in a straight line (no curves or diagonals that break line geometry)
TargetMust be a valid enemy Hexmaster within line and range
Damage1
CE Cost❌ None — free to use
Can be used while Unattuned?✅ Yes

Tactical Uses:

  • Snipe a weakened Hexmaster outside of retaliation range
  • Apply pressure without breaking formation
  • Force an enemy off a Sanctum or Resonance Hex
  • Finish a target behind a frontline blocker — as long as the path is clear

Usage Notes:

  • Like all Class Edicts, Long Shot can only be used once per game
  • After activation, flip the Focalis ring to the blank Class Edict window to mark it spent
  • Does not ignore obstacles — cannot shoot through other Hexmasters or blocked paths unless specified by a future upgrade

Long Shot does not appear on any Glyphex, because it’s a Class Edict, not a Variable Edict.

Long Shot – Archer Class Edict

  • Exclusive to the Archer Hexmaster
  • Activated once per game
  • Not tied to or dependent on Glyphexes
  • Available whether the Archer is Attuned or Unattuned

How it works:

SourceTypeAppears on Glyphexes?Reusable?
Long ShotClass Edict❌ No❌ No — once per game

Like all Class Edicts, Long Shot is selected using the Focalis ring. Once used, the Focalis flips to the blank side, indicating it’s spent.